Action
Redline Express
Speed is the only law. Push a battered locomotive through a world that wants you stopped — and find out what waits at the end of the line.
Learn moreSomething new from SandzStudio
A new world is taking shape in our studio. Details coming soon.
New Title — Reveal Coming Soon
Teaser · 2025
About the studio
"Small team.
Relentless craft.
Worlds that stay with you."
Who we are
SandzStudio is an indie game development studio driven by a genuine obsession with crafting worlds that linger long after the screen goes dark. We are a small, dedicated team united by the belief that the best games are born from conviction — not formulas.
Our games span the edges of horror, action, and fantasy. We chase atmosphere over spectacle, and player agency over hand-holding. Every title we ship is a piece of ourselves — built with intent, released with pride.
The name "Sandz" is a reminder: great things are shaped grain by grain. Patience, craft, and stubborn creativity layered over time. That is what we bring to every project.
Portfolio
Action
Speed is the only law. Push a battered locomotive through a world that wants you stopped — and find out what waits at the end of the line.
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Horror
Something is wrong with the house. Something is wrong with you. A psychological horror experience where the line between hiding and becoming disappears.
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Indie
The ducks have had enough. A chaotic, bird-brained action game where nothing makes sense — and that is exactly the point.
Learn moreDevlog & News
After months of iteration, the first playable build of Redline Express is ready. Get on the train, find the cracks, and tell us what breaks.
Read devlog →Horror is 90% sound and light. We break down how we use ambience, silence, and wrong geometry to keep players deeply uncomfortable.
Read devlog →A candid look at where we are heading: new genres, a bigger community push, and a mysterious project that has been quietly absorbing all our bandwidth.
Read more →Community
Find us where you hang out. We share updates, answer questions, and show the process — the rough parts included.